Chapter 4465 Quintuplets
Chapter 4465 Quintuplets
Chapter 4465 Triplets
The warm yellow lights illuminated the first floor.
The tables and chairs are all made of natural wood, the lamps are made of latticework and gemstones, and green plants are everywhere... It looks like a bar full of boastful talk and fierce battles.
However, the "bar" is currently unmanned.
It can't be said that there was no one there.
At the bar, Angell saw the familiar block figure.
However, the block figures in the Magic Workshop wear their signature pointed hats, while the block figures here wear a clock necklace around their necks.
"Hopefully, this time it won't be a matter of needing a certain number of Dreamers to unlock the shop again," Angel muttered to himself.
He approached the miniature block figure, and just as he was about to ask what was going on, he noticed that the "Dawn Shop" logo was flashing in the text box.
He clicked on it instinctively.
The next second, a familiar redemption interface appeared in front of him.
It went straight to the redemption stage?
There's no requirement for a certain number of Dreamers, and you don't need to go into any separate rooms to exchange items. You can just approach this little block figure to open the shop?!
Angell felt a slight sense of感慨 (gan3kai3, mixed feelings), on the one hand feeling that it lacked a sense of ritual, and on the other hand finding it quite convenient. If he really had to compare, convenience was definitely more important.
Angell began to check the exchange interface.
Although the overall interface is similar to that of the Magic Workshop, there are subtle differences. For example, this interface only has a "regular list" and no "special list".
Furthermore, the details of the regular list have changed: "This list contains items from 'Tinar Clock Shop' and can only be used within the Dawn of Dreams area. The items in this list will be updated periodically after purchase."
"Tinar Watch Shop?"
Anger's eyes flashed with doubt. Wasn't this Dawn Shop called Titi Titi Clock Shop? Why did it suddenly change its name?
Although puzzled, Ingres did not dwell on it.
The focus should be on the redemption list first.
The detailed explanation indicates that this exchange list focuses on "items," which distinguishes it from the Pointy Hat Magic Workshop.
After opening the general list, a dense array of horizontal labels appeared in the text bar the next second. Each label represented an item.
"Pseudo-Wonderland Item: The Mark of the Triplets"
"There are three marks in total, none of which can be taken out of the Dream of Dawn. Once any three people bind their marks, their movement trajectories are shared, and they can sense each other's location in real time."
Price: 12 Dawn Points
……
"Pseudo-Wonderland Item: The Triplets' Rings"
"There are three rings in total, none of which can be taken out of the Dream of Dawn. The three people wearing this series of rings can enter the same dream bubble."
Price: 36 Dawn Points
……
"Pseudo-Wonderland Item: The Triplets' Diary"
"There are three diaries in total, none of which can be taken out of the Dream of Dawn. The contents of the three diaries are interconnected. If you write in any one of them, the other two diaries will simultaneously display the same handwriting. They can be used across Dream Bubbles."
Price: 69 Dawn Points
……
"Pseudo-Wonderland Prop: The Triplets' Glasses"
"There are three pairs of glasses in total, none of which can be taken out of the Dream of Dawn. The three pairs of glasses are divided into one main pair and two secondary pairs. What you see in the main pair will be displayed on the secondary pairs in real time."
Price: 99 Dawn Points
……
Angell glanced at the items and found that the vast majority of them were from the triplets series.
Some items can move in and out together, some can share text, some can share vision, and some can share damage... At least 50% of the items are geared towards "team".
From this perspective, Wonderland's powers tend to encourage challengers to advance and retreat together.
Of course, there are also props for non-team use.
For example, "the time it takes to smoke a cigarette" is a consumable item that, once lit, will directly create a dream mist at the current location.
For example, "Reading Time" can force both the challenger and the dreamer into a reading period at the same time, and neither of them can take any action until they finish reading a page of the book.
Overall, the props are quite plentiful.
Of course, in terms of total quantity, it is much less than the Magic Workshop, but if it is only for dealing with the scenario of conquering Dream Bubble, then it is enough.
Furthermore, Angell noticed that the prices of these items were not as high as he had imagined, mostly in the double digits, with the occasional one breaking the triple digits, but their effects were significantly better than the hat magic.
Is this considered a benefit of the 500-point entry fee?
However, despite the low price of these items, Angel felt there was no positive feedback.
They're all used to seduce Dream Bubble, and none of them can bring out Dawn Dream.
Overall, the positive feedback is even lower than that of the Pointy Hat Magic Workshop... At least the Magic Workshop has a special list where you can exchange for Sleeping Soil permissions, while this has nothing.
However, the fact that it doesn't exist now doesn't mean it won't exist in the future.
Angell slowly raised his head and looked up at the building.
Since the first floor didn't bring positive feedback, perhaps it's the second floor?
Angel closed the exchange list for the time being and walked to the stairs on one side, intending to go to the second floor to take a look.
From the first floor to the second floor, the creaking wooden staircase smoothly transformed into a mechanical staircase, taking Angell directly to the second-floor lobby without even moving him.
The layout on the second floor is completely different from that on the first floor. It is full of sheet metal and rivets, and the walls are covered with various glass pipes that transport unknown liquids.
The liquids in these glass pipes mostly emit fluorescence, causing the second-floor lobby to be illuminated with various colors of fluorescence, as if one had entered a decadent nightclub.
There are also some tables and chairs on the second floor, but instead of tea, the tables are served with diesel-flavored drinks.
Angel didn't pay much attention to the layout, but instead focused his attention on the bar on the second floor.
Yes, there is also a bar on the second floor.
Behind the cloud island made of sheet metal, a blocky figure dressed in mechanical armor is staring blankly.
It also has a mechanical clock on it, which is opposite to the block figure on the first floor.
Angell stepped forward.
As soon as you get close to the block figure, the text bar shows the "Dawn Shop" option again, meaning that this is also a shopping area.
"Could the surprise be here?" Angel murmured as he gently clicked on the corresponding option.
The familiar redemption interface reappeared.
There is still no special list; there is still only the "regular list."
Interestingly, the description for the "Regular List" has changed again: "This list contains items from the 'Tiniva Watch Shop.' Once the remaining quantity of items in this list is purchased, it will not be refreshed. However, new items will be added irregularly every month."
Has it been renamed again?
The first floor is called "Tinar Watch Shop", the second floor is called "Tiniva Watch Shop", and will there be another "Tinio" on the third floor?
Angell felt he had discovered the truth.
If that's the case, then he probably understands why the watch shop is prefixed with "Tididi".
The names, along with the props on the first floor, constantly hint at "triplets".
Angell could deduce that the clock shop was probably run by triplets, with each "Ti" occupying a floor, and the items they exchanged were probably different.
Looking at the exchange options on the second floor, there's no mention of "for use only in Dawn of Dreams," which means the items sold here are probably usable throughout the entire Dream Crystal Plains.
If that's the case, then it would be a huge positive feedback loop!
Out of curiosity, Angell clicked on the "Regular List".
The next second, Angell saw a familiar prop...
"Wonderland Item: The Mark of the Triplets"
"There are three marks in total. Once any three people bind their marks, their movement trajectories are shared, and they can sense each other's location in real time."
Price: 1200 Dawn Points
"Remaining quantity: 10"
The effect is exactly the same as the item in the shop on the first floor, but it lacks the prefix "pseudo" and does not have the restriction of "Dawn of Dreams". As long as you buy the item, you can use it even if you go to Dream Crystal Plains!
The price suddenly increased a hundredfold, and there were also quantity restrictions.
However, considering that this is a Wonderland item that can be used in any dungeon, 1200 Dawn Points is not particularly expensive.
Angell continued reading.
One by one, familiar magical props appeared before my eyes.
The items sold by Tiniva are almost identical to those sold by Tinal on the first floor, the only difference being that they are usable across the entire area!
Because it's universally applicable, some item details have also been modified.
For example, the original description of the "Ring of the Triplets" stated that the three people wearing the rings in this series could enter the same dream bubble.
Now it has become: "There are three rings in total. Three people wearing this series of rings can enter the same dream bubble. If they choose to enter the same fairyland, they will be automatically teamed up and will definitely be in the same faction."
There are many similar changes to the item details, which are obviously minor changes made by the Fairy Realm Authority to adapt to universal use across the entire realm.
At the same time, prices also rose sharply. At a glance, Angell saw that the 1200 Dawn Points required for "Mark of the Triplets" was already the lowest.
Among the props that followed, quite a few reached five figures.
But from Ingres's perspective, it was still quite worthwhile.
Currently, Fairy Realm items in Dream Crystal Plains are still only available to a very small number of people. The reason for this is that the dungeons are too difficult and the drop rate is too low. Sometimes, you have to achieve a high level of completion to be rewarded with Fairy Realm items.
Most importantly, dungeons are also dangerous.
This results in many new residents, even those who are willing to become challengers, lacking the ability to conquer the dungeons.
But the dream bubble of Dawn's Dream is different.
The risk of small dream bubbles is very low, and even ordinary people can continuously generate dream bubbles year after year.
Even for medium to large Dream Bubble, which carries some risk, the danger level will drop dramatically if you switch to "Forced Escape" at the Magic Workshop, making it easier for you to farm Dream Bubbles.
In other words, as long as you keep grinding, getting five-figure items in Wonderland is no longer a dream.
Therefore, while these items seem to cost a lot of Dawn Points, exchanging them would take a long time, making it much easier to simply complete a normal dungeon. However, in Angor's view, if you have the ability to complete other dungeons, that's certainly a convenient and quick way to obtain Wonderland items; but things like the Dawn Shop, which give ordinary people the opportunity to access Wonderland items, are also essential.
This is a path to advancement for those who strive.
……
Angell was very satisfied with the props sold in the shop on the second floor.
Although he himself had no intention of exchanging for any items, from an objective point of view, the positive feedback given here was quite good.
Overall, it's similar to the "Sleeping Soil" in the Magic Workshop, both of which are positive feedback that barely meets psychological expectations.
However, although both only barely met the psychological expectations, the positive feedback is quite significant when combined.
Because many of the hat spells and the props here are a perfect match, like bread slices with butter.
Imagine an ordinary person who, through grinding in Dream Bubble, not only gradually enriches their own energy system but also obtains a series of matching Wonderland items. The sense of accomplishment from this is extremely high.
Although it takes a long time to fully develop, this growth feedback is visible and quantifiable, and does not feel unattainable.
From this perspective, it's already quite good.
Most importantly, when people are willing to come here to grind for Dreams, it indirectly maintains the prosperity of Dawn Dream. By attracting more Dreamers here, Dawn Dream can be anchored for a long time, preventing this instance from dying out.
However, on the other hand, Angell was also a little curious at this moment.
Is there some special reason why the powers of the Fairy Realm go to such lengths to keep the Dream of Dawn from collapsing?
It's worth noting that many Wonderland dungeons are gone once you complete them, and Wonderland Power doesn't seem to have any "reluctance" to give them up. However, it's willing to spend effort to stabilize Dawn's Dream and has even built a multi-layered supporting energy system and Wonderland items. All of this proves that it values Dawn's Dream very much.
What are the reasons for valuing it?
Angel doesn't know the answer yet, but he has a vague guess in his mind. However, this guess is not complete at present and needs more clues to fill in the gaps.
Angell left the second floor and prepared to go to the third floor to take a look.
Since there are shops on the first and second floors, there should be one on the third floor as well, since they are "triplets".
With anticipation, Angell arrived at the junction of the second and third floors via the mechanical teleportation elevator. Here, the stairs had been replaced with stone steps, and Angell climbed them one by one.
Soon, we arrived at the third floor.
The layout of the third floor is completely different from the first two floors, and the whole floor resembles a small chapel.
A podium is set up directly in front, with wooden benches neatly arranged below it. Soft light shines through, giving the whole room a solemn and quiet atmosphere.
On the podium stood a block figure with a pocket watch around its neck.
If nothing unexpected happens, this block figure should be the third "Ti" in "TiTiTi Clock Shop".
Angell slowly walked forward, and the familiar interface was successfully launched.
"Special List"
"This list contains special permissions for 'Tiad Watch Shop'."
As expected, there was a third one. Angell smiled knowingly and then fixed his gaze on the prefix "special".
It's here! The special list is finally here!
Unlike the Magic Workshop, the Titi Titi Clock Shop separates its special and regular lists, with each of the triplets selling a portion.
Tinar is a "pseudo-Wonderland item", Tiniva is a "true Wonderland item", and Tiard is a "special privilege".
What kind of privileges does this Dawn Shop, which mainly sells props, have?
Will Luigi's desired access to the Dream Traps be here?
Out of curiosity, Angell opened the special list.
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